Keliling UI

Aug 2022


Keliling UI thumbnail

2D side-scrolling arcade game





Playable build: https://redorange.itch.io/keliling-ui

Keliling UI is a mobile-friendly 2D pixel art arcade game. It reimagines the iconic University of Indonesia landscape through a retro lens, challenging players to navigate a randomized obstacle course using a versatile “stomp” combat system.

Team size: 1

My Contributions

Game Design

Designed a dual-directional combat system where players can defeat enemies by jumping on them from above or “headbutting” flying enemies from below.

Implemented a health system (with 3 health) to move away from “one-hit-kill” mechanics, allowing for a more forgiving yet engaging experience.

converting real-world UI landscape photos into cohesive pixel art assets to maintain a consistent 8-bit aesthetic.

Game Programming

developed a cross-platform input handler supporting Spacebar/Mouse for PC and touch-input for mobile, featuring variable jump height logic based on input duration.

Scripted a procedural generation system that instantiates obstacle and coin prefabs at random intervals, ensuring a unique layout for every session.

Built a foundational coin collection system with real-time HUD updates.

Tech Stack:

  • Unity C#