Aug 2022

2D side-scrolling arcade game
Playable build: https://redorange.itch.io/keliling-ui
Keliling UI is a mobile-friendly 2D pixel art arcade game. It reimagines the iconic University of Indonesia landscape through a retro lens, challenging players to navigate a randomized obstacle course using a versatile “stomp” combat system.
Team size: 1
Game Design
Designed a dual-directional combat system where players can defeat enemies by jumping on them from above or “headbutting” flying enemies from below.
Implemented a health system (with 3 health) to move away from “one-hit-kill” mechanics, allowing for a more forgiving yet engaging experience.
converting real-world UI landscape photos into cohesive pixel art assets to maintain a consistent 8-bit aesthetic.
Game Programming
developed a cross-platform input handler supporting Spacebar/Mouse for PC and touch-input for mobile, featuring variable jump height logic based on input duration.
Scripted a procedural generation system that instantiates obstacle and coin prefabs at random intervals, ensuring a unique layout for every session.
Built a foundational coin collection system with real-time HUD updates.
Tech Stack: