Ikadev Studio
Jan-Apr 2025

Role: Game Programmer Intern
Studio: Ikadev Studio
Project: Sunny Side Crossing (A narrative-driven restaurant sim with slice-of-life elements)
Key Contributions:
Narrative Systems: Implemented a dynamic pronoun system within the dialogue engine to support gender-specific player interactions.
Technical Animation: Streamlined the asset pipeline by successfully integrating Spline2D animated characters into the Godot engine.
Cutscene: Developed in-game cutscenes by translating storyboards from the narrative team into functional sequences using Godot’s animation tools.
UI Optimization: Engineered a notification system utilizing Object Pooling to improve memory management and performance.
Quality Assurance: Implemented a custom Debug UI & Shortcut System for the “Kitchen Station” minigame, allowing the QA and programming teams to bypass the main game loop and test specific game states instantly.
Collaborated with cross-functional teams using GitHub Desktop and Miro for agile development
Tech Stack:
Soft Skills:
Agile Collaboration: Maintained high standards of professional ethics and effective communication within a team environment.
Adaptive Problem Solving: Quickly adapted to new toolsets (Spline2D/Dialogue systems) and prioritized tasks effectively to meet production deadlines.
Communication: Actively participated in technical discussions, ensuring clear alignment between the writing team’s vision and technical implementation.